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Potion Commotion

BFA thesis by Allison Simonette

Thesis Statement

Visual learning is important for young children and even teens as it makes it easier to understand concepts and morals through storytelling. Children mimic what they see, so it's important for lessons to be easily understood.

Proposal

Create a 3-3 ½ minute short to teach lessons through animation for a young audience. Frame by frame animation done in  ToonBoom Harmony Advanced, used alongside symbol animation used on specific props to keep proportion and animation easier.

Logline

When a young  witch accidentally turns her sister to stone, she must overcome her impulsive decision making to change her back

Animation

How does visual learning come into play?

  • Positive and negative transfersThese are elements of learning geared towards understanding material. There's a difference between knowing information versus just saying you have an understanding of it.

  • Positive transfers refer to how well information is retained and vice versa for negative transfers.

 

  • Motivation to learn

    • Depending on what level someone’s at should determine the level of difficulty.

    • That difficulty should push the recipient to want to learn and progress further

 

So what’s this mean regarding children?

  • Children mimic everything they see and hear. Learning opportunities have a greater success rate if if the experience is visual, tactile, or interactive. This can be beneficial for learning social behaviors and etc.

Inspiration

It all started with an idea. what was my story? originally it was an action-packed magical adventure, however, it wasn't working so I simplified it. I wanted to create a short film for a younger audience so I looked into shows for younger viewers. The goal of my film was to be able to explain the importance of taking your time and having patience, as well as cause and effect essentially. I researched how visual development works in young children, then took a look at many of my favorites growing up in the 2000s and 2010’s such as Gravity Falls, Infinity Train, Steven Universe, Hilda , and ChalkZone

Character Designs

Saige is your typical annoying little sister. She’s impatient, impulsive, and doesn’t like being told what to do.

Saige new design.png
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saige naive.png
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Saige turnaround.png
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Final Character design

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Luna, on the other hand, is more mature, and a bookworm. She enjoys following the instructions and tries to keep everything on track.

luna personality.png
LUNA turnaround.png
luna and saige.png
luna made of stone.png
luna stone horse.png
luna stone horse with wings.png
luna lamps_most recent designs.png
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LUNA turnaround_attitude and bangs_long

Final Character design

Backgrounds

The backgrounds needed to be charming to match my characters. however, it needed to be different enough that the characters blended in but didn't get lost. Originally the setting of my film was outside in the sister’s backyard. this didn't make much sense so I moved them inside. There was an attempt to use a 3D background using Toonshaders, however, that didn't work so well and I made the decision to keep the backgrounds painted.

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I research what location would be suitable for my story, and I came upon a small town in England that was perfect. I also decided on vault ceilings to add more of an attic feel to space.

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Storyboards

The storyboard process was quite long. A multitude of revisions to the story later and I stumbled across the storyboard that finally worked. One of the most difficult parts of this process was figuring out the setups for gags and the pacing for the film itself

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Props

Props are an important aspect of my film as they cement you into the world just as much as the environment itself. I used a lot of references found on Pinterest, and in the world to create the ingredients and types of bottles. Luna has 5 transformations throughout the film. Stone, stone horse, stone pegasus, a lamp, and confetti. Originally the props were going to have black linework then I changed the concept to be more lineless to fit the scene better.

bones.png
bottles and things.png
feathers.png
butterflies.png
Beetles.png
eyes.png
frog feet.png
roses.png
stack of books.png
bat wings.png
spoon_edited.png

Thank you to my commitee members

Anthony Scalmato

Harold Lewis

Lincoln Adams

Scott Lax

Also, a thank you to my friends and family for encouraging me these last four years

Bibliography

 

Hanson, Katherine, "THE INFLUENCE OF EARLY MEDIA EXPOSURE ON CHILDREN’S DEVELOPMENT AND LEARNING" (2017). Doctoral Dissertations. 1011. https://scholarworks.umass.edu/dissertations_2/1011

Brame, Cynthia. “Effective Educational Videos.” Vanderbilt University, Vanderbilt University, 6 Nov. 2019, cft.vanderbilt.edu/guides-sub-pages/effective-educational-videos/.

Learning in a Visual Age: the Critical Importance of Visual Arts Education. National Art Education Association, 2016.

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